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Room

Struct Room 

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pub struct Room {
    pub(super) definition: RoomDefinition,
    pub(super) metrics: Arc<RuntimeMetrics>,
    pub(super) source_policy_turn: Mutex<()>,
    pub(super) state: RwLock<RoomState>,
}

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§definition: RoomDefinition§metrics: Arc<RuntimeMetrics>§source_policy_turn: Mutex<()>

Serializes publication commits and activity changes with source-policy turns so their transport effects cannot overtake each other.

§state: RwLock<RoomState>

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impl Room

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pub(super) fn new(init: RoomInit) -> Self

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pub(crate) fn user_operation<'a>( &'a self, user_id: &'a UserId, connection_id: ConnectionId, media_transport: &'a MediaTransport, ) -> RoomUserOperation<'a>

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pub fn uuid(&self) -> &str

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pub fn issuer(&self) -> &str

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pub fn key(&self) -> &str

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pub(crate) fn available_features(&self) -> AvailableFeatures

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pub async fn recording_state(&self) -> RecordingState

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pub(crate) async fn user_snapshots_except( &self, excluded_user_id: &UserId, ) -> Vec<PeerSnapshot>

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pub fn web_rtc_enabled(&self) -> bool

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pub async fn transport_user_key( &self, user_id: &UserId, connection_id: ConnectionId, ) -> TransportSessionKey

Returns the transport key for an exact committed router placement.

§Panics

Panics when user_id and connection_id have no committed router placement.

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pub fn room_worker_policy(&self) -> RoomWorkerPolicy

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pub(crate) fn instance_id(&self) -> RoomInstanceId

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impl Room

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pub(super) async fn commit_admission( &self, admission: JoinAdmissionTurn<'_, impl FnOnce() -> RouterId>, context: RoomEffectContext<'_>, ) -> Result<JoinCommit, RoomJoinError>

Commits the admission turn with the room router.

§Errors

Returns RoomJoinError::RoomFull when a new user exceeds capacity. Returns RoomJoinError::RouterState when placement cannot commit.

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pub(super) async fn finalize_admission( &self, commit: JoinCommit, context: RoomEffectContext<'_>, ) -> CommittedTransportReceipt

Executes context-enabled RoomEffects before returning the committed receipt

§Panics

Panics when existing relay state refers to an uncommitted source placement.

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pub(crate) async fn remove_user( &self, user_id: &UserId, connection_id: ConnectionId, media_transport: &MediaTransport, ) -> bool

Returns true only when connection_id removed the current room user.

§Panics

Panics when detached relay state refers to an uncommitted source placement.

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pub async fn remove_user_with_teardown( &self, user_id: &UserId, connection_id: ConnectionId, context: RoomEffectContext<'_>, ) -> bool

Returns true only when connection_id was current. A stale committed placement may still be retired before returning false.

§Panics

Panics when detached relay state refers to an uncommitted source placement.

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pub(crate) async fn broadcast( &self, sender_id: &UserId, connection_id: ConnectionId, message: Value, ) -> Result<(), BroadcastPayloadError>

Captures recipients in the state snapshot that validates connection_id as current for sender_id. Missing or stale senders are ignored.

§Errors

Returns BroadcastPayloadError when the payload exceeds the room broadcast byte limit or cannot be measured as serialized JSON.

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pub(crate) async fn has_connection( &self, user_id: &UserId, connection_id: ConnectionId, ) -> bool

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pub(crate) async fn update_user_info( &self, user_id: &UserId, connection_id: ConnectionId, media_transport: &MediaTransport, info: UserInfo, )

Ignores missing or stale connections. Publication transitions remain authoritative for camera and screen-sharing presence.

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pub(crate) async fn disconnect_users( &self, user_ids: &[UserId], media_transport: &MediaTransport, )

Missing users are ignored.

§Panics

Panics if a current room user has no committed router placement or detached relay state refers to an uncommitted source placement.

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pub async fn disconnect_users_with_teardown( &self, user_ids: &[UserId], context: RoomEffectContext<'_>, )

Removes current sessions in one state commit and ignores missing users.

§Panics

Panics if a current room user has no committed router placement or detached relay state refers to an uncommitted source placement.

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pub(super) async fn is_empty(&self) -> bool

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impl Room

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impl Room

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pub(crate) fn apply_recording_start( &self, _user_id: &UserId, _connection_id: ConnectionId, _options: RecordingOptions, ) -> bool

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pub(crate) fn apply_recording_stop( &self, _user_id: &UserId, _connection_id: ConnectionId, ) -> bool

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fn reject_recording_start(&self) -> bool

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fn reject_recording_stop(&self) -> bool

Trait Implementations§

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impl Debug for Room

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl !Freeze for Room

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impl !RefUnwindSafe for Room

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impl Send for Room

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impl Sync for Room

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impl Unpin for Room

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impl UnsafeUnpin for Room

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impl UnwindSafe for Room

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FutureExt for T

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fn with_context(self, otel_cx: Context) -> WithContext<Self>

Attaches the provided Context to this type, returning a WithContext wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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type Output = T

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